Forum: Carrara


Subject: Cool trick to cut render times in half - why does it work?

jonstark opened this issue on Sep 06, 2010 · 16 posts


MarkBremmer posted Mon, 13 September 2010 at 10:13 PM

 Yes but...

It's typically only appropriate for animations where the camera is moving and nothing else. While it's not the same thing, you can kind of think of it as illumination baking  - where the shadows and light areas are no longer independently generated from a light but behave as if they are merged to the object textures themselves.