Forum: Poser - OFFICIAL


Subject: The LuxPose Project - Alpha Stage

Khai-J-Bach opened this issue on Aug 27, 2010 ยท 1684 posts


odf posted Tue, 14 September 2010 at 11:08 AM

I've reorganized my code with the effect that now every material referenced in an object is passed through BB's converter and thus written to the .lxm file, instead of just the ones that are actually used by some polygons. That shouldn't create any problems, though. Lux will simply ignore those extra materials, because they never get mentioned in the .lxo file.

-- I'm not mad at you, just Westphalian.