Khai-J-Bach opened this issue on Aug 27, 2010 ยท 1684 posts
LaurieA posted Tue, 14 September 2010 at 4:47 PM
Quote - Jancory,
Try just adding an emit parameter to the original material settings, e.g.
MakeNamedMaterial "ball_1/Preview" "string type" ["glossy"]
"float emit" [50]"color Kd" [0.576470414797 0.576470414797 0.576470414797]
"color Ks" [0.0250000003725 0.0250000003725 0.0250000003725]
"float uroughness" [0.258086156304]
"float vroughness" [0.258086156304]
Wouldn't that need an Attribute Begin and end or Object Begin and End in there somewhere?
Laurie