Khai-J-Bach opened this issue on Aug 27, 2010 · 1684 posts
bagginsbill posted Tue, 14 September 2010 at 4:56 PM
And I have a good grasp of "glass" and "glossy".
As a demonstration, see the attached image. (Click for full size). There are no lights - just the EnvSphere. All materials on the cars are glossy or glass - even the wheels are glossy, not metal. I will eventually get to the other interesting materials in Lux, but using those two is enough for quite a number of things.
If you're curious, this is a real place. If you go to Google Maps street view, at 1118 Main St, Carrington ND, you can look around.
Business must be booming at Central City Lumber - TWO Koenigsegg CCX cars out front!
I got the car from the French DMI car site. Converted from LWO to OBJ using PoseRay - nothing else was able to deal with LW UV mapping (or lack thereof). Then into Poser, and Luxposed into LuxRender.
This is the first image I've ever done where I really think I got close to photorealism. (Low polys and a texture glitch prevent perfection.) LuxRender is superb. This was rendered in 56 minutes - 1750 samples. I used a tiny bit of noise reduction to remove some grain in the glass.
I am working on the GUI for material setup.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)