NT110 opened this issue on Sep 14, 2010 · 45 posts
jestmart posted Tue, 14 September 2010 at 10:00 PM
Okay, I admit I use DAZ Studio not Poser so this question may seem stupid. If the OP is rendering a 1280x720 pixel then what difference does the DPI make, its just a number stuck in the meta data of the final image. Now to the OP's problem, as hborre has already mentioned texture sizes and surface setting tend to have a bigger impact on rendering than the number of objects (unless you have a few dozen high poly figures and props). There is seldom any reason to use texture maps that have a larger resolution than the image you are trying to render. Displacement maps and in some cases transparencies are the exception to this.