NT110 opened this issue on Sep 14, 2010 ยท 45 posts
NT110 posted Tue, 14 September 2010 at 10:01 PM
Well, Im completely stumped!
I have tried different combinations of bucket sizes (32 and 64), dps (300 and 72) and even changed the pixel samples to 4.
Every single picture failed to completely render and is giving me half or a quarter of a picture.
BTW, I dont want to reduce raytracing since I have a glass table that reflects and is transparent.