Iuvenis_Scriptor opened this issue on Sep 16, 2010 · 12 posts
Iuvenis_Scriptor posted Thu, 16 September 2010 at 1:31 PM
You'd be surprised, Hborre. I tried the built-in ISF and found that the resulting brightness was so blown-out that I'm tempted to suspect faulty math on the part of the developers. I say that last part only because I seem to recall testing it out on some very simple textures, too, so I'm quite sure it's not my shader that's causing the blow-out. I'll try it again, though. If you and BB are using it without problems, there's still a possibility I'm doing something wrong and just don't know it. Stay tuned!