Khai-J-Bach opened this issue on Aug 27, 2010 ยท 1684 posts
bagginsbill posted Thu, 16 September 2010 at 4:26 PM
Laurie - odf's exporter already supports making high poly from the low poly. The GUI just needs to be built to let you choose where to apply this.
I'm also thinking about a selective subdivision, based on the normal of the polygon with respect to light sources. It would be pretty easy I think to decide which polygons are near a terminator and handle them differently. I'm not familiar with SubD algorithms, though, so odf would need to comment.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)