valmik opened this issue on Sep 17, 2010 · 5 posts
bigbraader posted Fri, 17 September 2010 at 11:59 AM
I did a few tests, and I've come up with a workaround that works.
Now: Duplicate the terrain. Flip the duplicate (IN PLACE!) round the vertical axis. Populate both as desired. Rotate the duplicate 180 degr. Group them for easy handling.