Forum: Poser - OFFICIAL


Subject: What make Victoria 4 so popular?

amy_aimei opened this issue on Sep 12, 2010 · 76 posts


RobynsVeil posted Sat, 18 September 2010 at 7:14 AM

That's pretty much what I was thinking too, hence my line of inquiry, Esther. There's a lot about rigging I haven't a clue about, but I understand that in order for mesh to deform properly in extreme flexion and extension positions, one has to be mindful of edgeloops and mesh density. Which is one area that apparently the V4 developers had to compromise on: polygon count vs reasonable mesh density in the right areas. Beyond that, it's all a bit of a grey area.

How grey? Charcoal? I'm wide open for correction and illumination...

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

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