Khai-J-Bach opened this issue on Aug 27, 2010 · 1684 posts
LaurieA posted Sun, 19 September 2010 at 11:45 AM
Eh, I've got a thick skin...
Anyway...someone posted a link to a paper earlier in the thread that explains this problem and it's presence in all unbiased render engines. I guess so far there's been no obvious or easy way to fix it. Some who use the high end render engines have also stated it exists in those as well. It's not a "bug" in the true sense, but a prevailing problem that's not easily solvable. I just wanted to stress that for iceboy and others who insists it IS a bug when it's not really a bug with Luxrender itself, but exists in all of them. And also wanted to stress that for the purposes of Poser and the need to conserve polys wherever possible, V4 is low poly as compared to other figures in higher end modeling programs. Those programs can handle more polys. Poser can't. odf's inclusion of Catmull-Clark subdivision will go a long way to help with this however.
Laurie