Khai-J-Bach opened this issue on Aug 27, 2010 ยท 1684 posts
FrankT posted Sun, 19 September 2010 at 12:56 PM
66K polys is very small - if you want to do any decent work in ZBrush on M/V4 you need to subdivide them up into the millions of polys.
My Freebies Buy stuff on RedBubble