Khai-J-Bach opened this issue on Aug 27, 2010 ยท 1684 posts
LaurieA posted Fri, 24 September 2010 at 7:49 AM
For what it's worth, I find Poser shaders to be terribly complicated and Luxrender's materials much less so, probably because there's much less to them ;o). Having said that, the procedural textures codes and things within Luxrender still befuddle me a bit, but no more than Poser shaders have in the past...lol. I'd love to start adding procedural bump and other things to textures now, but I have to get straight on how they're used first.
Laurie