Khai-J-Bach opened this issue on Aug 27, 2010 · 1684 posts
adp001 posted Fri, 24 September 2010 at 9:22 AM
Quote - they are converted to a sun but the sun alone give a black image, if you use sky or sunsky they are working.
below some lights, sun sky and sunsky in separated groupes so you can experiment, gain must be around 0.01
start lights
LightGroup "sun"
start light "sun"
AttributeBegin
LightGroup "sun"
LightSource "sun"
"vector sundir" [-0.0 -0.550000011921 -0.0]
AttributeEndend light "sun"
LightGroup "sky"
start light "sky"
AttributeBegin
LightGroup "sky"
LightSource "sky"
"float aconst" [0.5]
"float bconst" [0.5]
"float cconst" [1.0]
"float dconst" [1.0]
"float econst" [1.0]
"float turbidity" [2]
AttributeEndend light "sky"
LightGroup "sunsky"
start light "sunsky"
AttributeBegin
LightGroup "sunsky"
LightSource "sunsky"
"vector sundir" [-0.0 -0.550000011921 -0.0]
"float aconst" [0.5]
"float bconst" [0.5]
"float cconst" [1.0]
"float dconst" [1.0]
"float econst" [1.0]
"float turbidity" [2]
AttributeEndend light "sunsky"
end lights
There is no "gain" with the sun yet. It's a part I'm playing with. Will be ready later this evening. Along with "IBL" and/or environmental-light (skyglob replacement).