Khai-J-Bach opened this issue on Aug 27, 2010 · 1684 posts
jancory posted Sat, 25 September 2010 at 10:43 AM
here's the 'skyglob' recipe i used on this image . i think it needs rectangular images, not the spherical. IIRC, bb is working on a way to use the env. sphere, but they need rectangulars also i think. it'd be nice to be able to use my stash of sphericals as skies.....
AttributeBegin
LightGroup "Light 1"
LightSource "infinitesample"
"string mapping" ["latlong"]
"color L" [1 1 1]
"float gain" [500]
"integer nsamples" [1]
"string mapname" ["path to your hdr"]
AttributeEnd
AttributeBegin
LightGroup "Light 2"
LightSource "distant"
"color L" [0.75649095 0.87289506 1] # sun color
"float gain" [1637.0247]
"point from" [1.0153754 -3.1502762 3.7476354]
"point to" [0.81230026 -2.520221 2.9981084]
AttributeEnd
lost in the wilderness
Poser 13, Poser11, Win7Pro 64, now with 24GB ram
ooh! i guess i can add my new render(only) machine! Win11, I7, RTX 3060 12GB