colorcurvature opened this issue on Sep 24, 2010 · 57 posts
Believable3D posted Sun, 26 September 2010 at 5:40 PM
Sounds interesting. I think this could be useful for doing detailed aging morphs for faces and necklines etc. I'm not good enough with displacement to rely on maps.
Forgive my ignorance... but if the figure is subdivided - that doesn't affect UVs, does it?
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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3