Khai-J-Bach opened this issue on Aug 27, 2010 · 1684 posts
adp001 posted Sun, 26 September 2010 at 11:03 PM
######################
#-----> ball_1/Preview <-----
MakeNamedMaterial "ball_1/Preview" "string type" ["metal"]
"string name" "amorphous carbon"
"float uroughness" [0.025]
"float vroughness" [0.025]
######################
#-----> ball_2/Preview <-----
MakeNamedMaterial "ball_2/Preview" "string type" ["metal"]
"string name" "gold"
"float uroughness" [0.025]
"float vroughness" [0.025]
######################
#-----> ball_3/Preview <-----
MakeNamedMaterial "ball_3/Preview" "string type" ["metal"]
"string name" "silver"
"float uroughness" [0.025]
"float vroughness" [0.025]
######################
#-----> ball_4/Preview <-----
MakeNamedMaterial "ball_4/Preview" "string type" ["metal"]
"string name" "copper"
"float uroughness" [0.025]
"float vroughness" [0.025]
######################
#-----> ball_5/Preview <-----
MakeNamedMaterial "ball_5/Preview" "string type" ["metal"]
"string name" "aluminium"
"float uroughness" [0.025]
"float vroughness" [0.025]
######################
#-----> ball_6/Preview <-----
MakeNamedMaterial "ball_6/Preview" "string type" ["metal"]
"string name" "aluminium"
"float uroughness" [0.1]
"float vroughness" [0.1]
######################
Don't forget to set Catmul-Clark subdivision to at least 1 for low-res props if you use glossy materials on them.