Khai-J-Bach opened this issue on Aug 27, 2010 ยท 1684 posts
ErickL88 posted Mon, 27 September 2010 at 12:12 PM
Strange thing ...
I tried something similar to adp's latest render with the different ball materials.
I loaded some balls into a poser scene and created a Diffuse IBL light.
In the MAT.Room I connected an Image_Map to the Color node of the Light. As image I used the Pond HDR file that came with Poser.
I then exported the scene with LuxPose 1.30a and got this Error Msg. in LuxRender:
There was an error while checking the size of file 'H:ProgrammeSmith MicroPoser Pro 2010RuntimeTexturesHDRVFXHDRVFX_pond_01_v_002.hdr'
Unable to open image file 'H:ProgrammeSmith MicroPoser Pro 2010RuntimeTexturesHDRVFXHDRVFX_pond_01_v_002.hdr'
Back in Poser I ran the "TextureReferences.py" and got this:
all texture references:
H:ProgrammeSmith MicroPoser Pro 2010RuntimeTexturesHDRVFXHDRVFX_pond_01_v_002.hdr
wrong references:
wrong after resolving tried:
As if the image just isn't there, even tho I can see being connected to the light in the Mat.Room.
Am I doing something wrong here?