Forum: Poser - OFFICIAL


Subject: Glossy materials with true Fresnel effect using matmatic

bagginsbill opened this issue on Sep 29, 2010 · 74 posts


bagginsbill posted Wed, 29 September 2010 at 2:59 PM

Here is a little scene I've set up for demonstrations.

I have an environment sphere with a city scene mounted in it. I have a dark ground, and a few boxes of various sizes and shades of gray surrounding my subject - a Poser sphere. The sphere has been scaled to 800%.

There is one infinite white light at 80%. I am using Poser Pro 2010 with IDL for global illumination (GI). If you don't have P8 or PPro2010, you'll need to use a second light - an IBL - to fake your GI.

In this initial render, the sphere has a simple white diffuse material, diffuse value = .8, no specular, no reflection.
 


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