Horsepower0171 opened this issue on Sep 17, 2010 · 10 posts
Horsepower0171 posted Thu, 30 September 2010 at 6:00 AM
Quote - I'm not sure you really mean aliasing, but maybe flickering?
If aliasing, you need to up the AA quality in Max, since AA is taken care of by Max and not Vue to ensure the same level of AA on all elements in the final render.
If you mean flickering, which I think it is, because it always happens in animations, you need to use separate render settings, to enable texture anti aliasing and texture filtering in the Vue render settings. Use 33% texture filtering, or use an animation render preset (starting from "Broadcast") Use texture AA only if you also see some flickering in Vue procedural materials (such as barks, terrain materials...) Texture AA will add render time, so use it only if necessary. Texture filtering doesn't add much render time and is mandatory for rendering animations.
OK!
I rendered a test scene of my "Villa 01" Architectural Vue Project.
I seen that the overall plants renders ok, with TextureFiltering to 100% !
Too much? 33% instead? It is a test...
But the flickering still appears over the bark and branches of "Cone-Shaped Conifer" Plants that have poor leaves. These plants are at the end of my video, just a little bit over the river...
What are the good parameters for Texture AA? The default values are good?:
Texels per Ray: Min: 4 Max: 12; Quality Threshold: 40% -
Or should I use the "Ultra" settings?:
Texels per Ray: Min:4 Max: 20 Quality Threshold: 90% -
I used as 3dsMax parameters for mentalray "ImagePrecision-AA" the value of Min:1/64 and Max:4
In this manner the time for rendering is not too much long.
The video is at my website:
http://www.cavallodario.it/Homepage.html > TopMenuBar>"Sezione3D">"3dsMax": it is the first video in the page on "Architectural" section.
Help!
Thanks!
Horsepower0171.