astewart opened this issue on Oct 21, 1999 ยท 13 posts
kuzinov posted Mon, 25 October 1999 at 4:28 PM
I never claimed it was multi-threaded.I was just stating what the task manager showed when using a very large texture and a full anti-aliased render to try to see what Poser actually uses.Of course,this brings up my dream patch for Poser4;multi-threading with OpenGL hardware acceleration.But considering what Poser does for the money,I'm quite happy.