Forum: Poser - OFFICIAL


Subject: eye reflection

eviltomato opened this issue on Oct 02, 2010 ยท 7 posts


Medzinatar posted Sat, 02 October 2010 at 6:17 PM

you should show "advanced" tab settings for material room, otherwise it's impossible to see what the shader is actually doing.

If you have gamma correction on in you render settings, you will need to compensate certain maps (trans, spec and bump, etc) to 1