Khai-J-Bach opened this issue on Aug 27, 2010 ยท 1684 posts
adp001 posted Tue, 05 October 2010 at 3:42 PM
Save this in a file with extension ".py"
import poser
scene = poser.Scene()
EXCLUDEDACTORS="UNIVERSE","GROUND",
for ac in scene.Actors() :
if ac.InternalName() in EXCLUDEDACTORS : continue
if (ac.IsProp() or ac.IsBodyPart()):
print ac.Name()
for mat in ac.Materials() :
n=mat.ShaderTree().Node(0)
n.InputByInternalName("Ambient_Color").SetColor(0,0,0)
n.InputByInternalName("Ambient_Value").SetFloat(0)
scene.DrawAll()
print "Done."