Apollo bodysuit geometry is in part 1 you should have it under RuntimeGeometriesAnton'sApolloMaximus and is called SkinSuit1APM05.obj, use apollo cr2 or the seed file provided by Anton and this geometry to have a working bodysuit, you can even translate Apollo body morphs with a morph translation tool like morphing clothes, it's very easy, but you must do it by yourself since Apollo licence doesn't allow distribution I think. there it is the scalp beard geometry and other clothes geometry not released too.