Forum: Carrara


Subject: Chain update... and texturing question

stevejp opened this issue on Oct 14, 2010 ยท 14 posts


pauljs75 posted Fri, 15 October 2010 at 7:26 PM

Looks great!

You should get that Baker plugin. (If you don't have it already.) UV map your model as you normally would. But instead of painting a texture from the start, use procedurals to start out with to get a nice base for your texture. Then bake those to make your initial texture map based on your UV templates. Then paint on that to grunge it up and add wear marks, etc.

That way you save a bit of work when starting and still get the best of both worlds. :)


Barbequed Pixels?

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There might be something worth downloading.