Schecterman opened this issue on Oct 16, 2010 ยท 5 posts
Schecterman posted Sat, 16 October 2010 at 7:39 AM
Quote - It does this for at least a couple of reasons, the main on being that the new files written to disk include several mipmapped LODs, and caching them in this format means that they can be paged in as required to avoid memory problems.
This is an important improvement and negates any texture size / quantity issues during rendering (preview is another matter though).
Ah I see, thank you for explaining that. :-)
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