Dann-O opened this issue on Oct 10, 2006 ยท 823 posts
DivineRAiN posted Sun, 17 October 2010 at 7:03 AM
oh I didn't get blender to work like that... I think this time around I found a little more patience to do things in a way that works for blender. Started with a cube with some edgeloops, then ripped apart the mesh n extruded edges n merged vertices to get the topology flow I wanted. Now if I can figure out the shading stuff.