fabiana opened this issue on Oct 19, 2010 · 24 posts
RobynsVeil posted Tue, 19 October 2010 at 8:17 PM
Hi Fabiana... the displaced textures (if they are off by like a few pixels) are probably due to texture filtering being on quality, perhaps? Try to set texture filtering to None for your textureMaps (imageMaps) and see if the problem persists.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
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