thewardenmaster opened this issue on Aug 08, 2001 ยท 17 posts
Steve Cox posted Thu, 09 August 2001 at 9:58 AM
Another thing you can try is to load your new model into UVMapper and export the UVs. Then load your original model and import UVs. As long as DeepPaint 3D hasn't modified the geometry (by triangulating, etc.) this should work. At least you should be able to save the work you've done. Good luck, Steve