SAMS3D opened this issue on Oct 23, 2010 · 13 posts
TheHalfdragon posted Sat, 23 October 2010 at 9:19 PM
the main area daz needs tweaking with textures is in the bumps and displacements they look a little ( ok alot) flat when coming from poser to daz. for eas of use it takes a cpl months to figure out where and how all the parts you use most are and how they work i do everything of my rendering and content creation in daz so far. not that i have alot done up but hey not too many complaints about what i do have.