Forum: Carrara


Subject: Same projection on all sides of a cube.

Analog-X64 opened this issue on Oct 24, 2010 ยท 27 posts


benney posted Sun, 24 October 2010 at 11:55 AM

For what you are trying to do I think it would be easier to create the cube in the modelling room and then UV map it. Export the UV map and create the texture via an external image editor then load the completed texture to your cube.

But that is just the way I would do it my self. If you have any issues with UV mapping etc I would be happy to help you out by creating it for you.