Forum: Poser - OFFICIAL


Subject: which one

incantrix opened this issue on Oct 24, 2010 · 55 posts


bagginsbill posted Mon, 25 October 2010 at 12:17 PM

What are you going on about? Nobody said your opinion is worth nothing.

I could just as easily make the same statement - unless I'm a noob who just does point and click, my opinion is taken as criticism instead of valid information.

As I said in my post, if you have no interest in realism (i.e. making sure things behave as in real life) then you have no need of even Poser 7.

My experience with attempts at realism before Poser Pro 2010 (including with Poser 8) constantly required adjusting things, tweaking, making compromises, and reacting to strange unexpected lighting effects.

With Poser Pro 2010, you don't need anything fancy. Plain old color and bump work beautifully. That's not saying your opinion is worthless. If you find that is not your experience, I believe you. But I also would counter that with my actual hundreds of renders in Poser Pro 2010 where no fancy shaders were used, and the realism is very high.

One area that people complain about commonly is that the Daz skin shaders (and the hundreds of similar ones made by other vendors) don't work very well when you turn on render GC. That's because those shaders are implementations of gamma compensation and various SSS and secondary lighting hacks. When you double up on compensation techniques, especially those based on non-linear effects, you get over-compensation.

There is nothing complex about using GC. There is quite a bit complex about the Daz shaders. You do not want to use those with Poser Pro 2010. You want simple 2-node shaders.

Yes you have to remove those. But many vendors supply their textures with mat-poses in two flavors - the fancy shader full of compensations, and another with very simple setups. The simple ones work superbly in Poser Pro 2010.

It is quite fine and valid to note that you get bad results with complex shaders in Poser Pro 2010. It is not fine to say that is the fault of Poser Pro and you should just turn off the new features and stick with P7-style material management. The whole point of PPro is to eliminate all that complexity. So my opinion is the opposite because you're not actually doing things the right way. Doing it wrong and stating your opinion doesn't invalidate your opinion. It just confirms what I said. It isn't that you have to learn new techniques. You have to unlearn old ones.

Once you do, the point of Poser Pro 2010 becomes crystal clear.

I'd also point out that if you're not even going to enable shadows in your renders, then your opinions about how hard one technique or another is is biased towards click and render, which is hardly the point of Poser PRO.


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