Forum: Poser - OFFICIAL


Subject: why do these hair strands look better in preview than with any other render I do

estherau opened this issue on Oct 26, 2010 ยท 37 posts


bagginsbill posted Wed, 27 October 2010 at 10:25 AM

So many, not so few. The problem is that when the hair is presented in a render resulting in one render pixel = many hair pixels, you have the need for the Multum In Parvo, Latin for much in a small space. Multum In Parvo is abbreviated "MIP" and thus we have the CG term MIP Mapping. Poser texture filtering is MIP mapping. Enabling texture filtering enables a special technique for dealing with Multum In Parvo - i.e. lots of hair texture pixels need to be crammed into a few render pixels.

If you do not enable it, then the renderer just samples the texture at one point for each rendered pixel and you get artifacts.


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