Forum: Poser - OFFICIAL


Subject: Can't make boots to conform to V4

ikercito opened this issue on Oct 27, 2010 ยท 12 posts


EnglishBob posted Thu, 28 October 2010 at 4:58 AM

Quote - I just modeled a pair of boots for V4 in 3dsmax, imported in Poser, and fitted to the character.

This sounds as if you modified the boots once you'd imported them into Poser - perhaps by scaling or translation?

That's Rule Number One of conforming clothing making - the geometry file has to fit the figure in zero pose without any alteration. The surest way to check is to import the figure's OBJ geometry file (not load it from the library) with all the options unchecked, then do the same with your clothing. The latter should now fit the former.

I'm restating what Phil said, I know, but this is a really important point. :-)