Forum: Poser - OFFICIAL


Subject: the ole Edge Blender nod conected to a subtract node trick

KageRyu opened this issue on Oct 31, 2010 · 22 posts


KageRyu posted Mon, 01 November 2010 at 12:32 PM

If I knew how to get the effect, or how the node setup is supposed to look, I wouldn't need help. All I know is I have seen this "trick" referred to, and am trying to find more information on how it is achieved. The effect I understand it to have is to create a colored halo of sorts around the surface it is used on. I have had no luck achieving this with the many attempts to set it up myself. Then I also do not know what order or locations to connect the nodes through, which surface attribute in the tree to link it through (I have been trying transparancy), etc...

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