MallenLane opened this issue on Aug 07, 2001 ยท 32 posts
wolf359 posted Thu, 09 August 2001 at 5:51 PM
Thanks Gabe, I use Lifeforms froms from credo interactive it allows you import the BVH data from a poser animation as an aligned set of bones. from there you can animate the bones, Add motion capture combine and thin the added motion capture insert instant walk cycles where you set the parameters of the walk such as distance and step length. import live Quicktime or AVI footage and rotoscope a keyfamed animation to it and then export the animated bones as new BVH data for the poser character It can also open the bone rigs from my Lightwave 6.5 charcters. where they can be animated in Lifeforms and merged back into the lightwave characters ther is an option the export as 3D studio Max but i dont really know what it exports since I am a MAC user. its great Application. Happy animating!!