Forum: Poser - OFFICIAL


Subject: Morphs++ and Multiple Runtimes

Basis3D opened this issue on Nov 03, 2010 · 20 posts


Basis3D posted Wed, 03 November 2010 at 12:14 PM

Thanks, RHaseltine.

I'm not sure either. To me, it sounds like the morphs in morphs++ would just have to be loaded into the original DAZ figure that the character is based upon. AND if they weren't loaded and the new character automatically used them then I guess the custom morphs created for that character would not get loaded.

I'm still confused about this. Besides this new character, I also recently purchased "Old Man" from Mec4D. The promo images looked great. The old man's face looked very different from M4's face. But when I load the Old Man character Michael's face doesn't appear to look much different other than it is using the Old Man texture.

Was thinking that maybe I needed to have the morphs++ installed in the Old Man's runtime too. Don't know. Tried to contact the owner of Mec4D but haven't heard back from her.

I'll try your suggestions. Thank you very much.

Dkal

 

 Poser 2010 • Poser 8 • MacPro Desktop • Quad-Core Intel Xeon • 10 GB • Snow Leopard • Windows XP