Forum: Poser - OFFICIAL


Subject: Morphs++ and Multiple Runtimes

Basis3D opened this issue on Nov 03, 2010 · 20 posts


Basis3D posted Thu, 04 November 2010 at 11:56 AM

Okay, thank you all for your advice. I'm starting to get the picture.

So it's better to avoid larger model files full of unnecessary morphs because it's taxing on the computer's RAM when Poser renders the file. Did I get that right? Larger-sized models would slow down the rendering process compared with smaller-sized model files.

I don't believe that you're all talking about being concerned about larger file sizes because they use more disk storage space, right?

hborre, I'm trying to better understand what you meant when you said that you keep a "morph copy" of each model." It sounds as if you are adding multiple figures to the figure library, each with different sets of morphs. It would be great if you could give me a practical example of how and why you would do that.

Much appreciated everybody!

Thanks again,
Dkal 

 

 Poser 2010 • Poser 8 • MacPro Desktop • Quad-Core Intel Xeon • 10 GB • Snow Leopard • Windows XP