odf opened this issue on Oct 27, 2008 ยท 13933 posts
Diogenes posted Thu, 04 November 2010 at 8:33 PM
Cage: Yes it's the edge loops in relation to the joint bend and the density in the bend spots.
joequick: They look good to me. I was putting a retopo obj together in 3D Coat, but if your suits can be used for clothing that might be easier/quicker.
Shecterman: Looking good.
You mention making the character clothing with nothing underneath, Cage and Les have come up with a way to do that in Poser, that I thought would be great for clothing. Geometry insertion, basically the clothing gets inserted into the scene and replaces the body parts and gets welded in. No poke through. I've played with the idea a bit and I think it will work good, with the insertion of changes in the falloff zones and JCM's to match.
cheers.