KageRyu opened this issue on Oct 31, 2010 ยท 22 posts
KageRyu posted Fri, 05 November 2010 at 12:34 AM
I'm not trying to just achieve a lit effect. And the orriginal question I asked was answered. This is all getting way off topic.
As far as shader's not being able to effect other surfaces than the mesh it is on, I already reffered to information I was given while on the phone with Smith Micro that indicates otherwise - though they would not elaborate further (possibly because of some future Poser plugin or product in development). Given that, as I have said time and again I will continue to explore it. Honestly, not to be rude to everyone, but if you really don't have constructive thoughts and you just want to chime in to say it's impossible, then let it drop. I have only replied to the last few to point out how what was compared to something else was really not it at all, or not a true supported feature in a version it was suggested for, but it's getting old now. There is obviously a breakdown in communication, because although I have tried to explain what I mean by "aura", "Glow", "Halo", "Color Bleed", and "Surface Effectors" everyone just seems to read as "light" - and I am not looking for anything to iluminate anything.
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