templargfx opened this issue on Nov 04, 2010 · 75 posts
templargfx posted Fri, 05 November 2010 at 12:37 AM
You of all people should know that only counts if the scene is not built for poser :p
Regardless its an idea only, however this is more the style of interior I was thinking of creating :
http://static2.bigstockphoto.com/thumbs/7/8/4/large2/4871647.jpg
I google image'd it, so I wont embed it
--edit--
sorry I missed your question. I dont think it would be fair to allow people to add objects to the scene, only because the quality of the objects available for each person depends either on their library, or there other application and skills in modelling. Not everyone has the same library and modelling applications.
For this first activity I think we will keep it simple :
Can Do :
add/remove lights
add Textures
add Materials
add Environment (as in Poser Env, volume fog etc)
Color/Gamma/Brightness correction of final image
Cant Do :
modify camera
add additional objects/particles/sprites/polygons to scene
hide, or otherwise make invisble objects in the scene
Render in an application other than Poser
Using postwork to fix or modify the output render past the above allowed
does anything need clarifying?
TemplarGFX
3D Hobbyist since 1996
I use poser native units