Forum: Poser - OFFICIAL


Subject: the ole Edge Blender nod conected to a subtract node trick

KageRyu opened this issue on Oct 31, 2010 · 22 posts


bagginsbill posted Fri, 05 November 2010 at 1:20 AM

You are mighty peculiar. Auro, glow, halo, color bleed - these are all lighting effects not shader effects, and they appear outside the mesh - they can only be produced by the renderer's lighting engine. There should be no mystery why we keep talking about those - it's because you keep talking about them.

And while I like the folks at SM plenty, they largely get their advanced shader info from me and only know a subset. The fact that they work for SM is not a reason to believe they are an authority on the subject of Poser shaders and lighting, in the sense that they know how to do things. Mostly they know who knows and can point you in directions to look for more information. Mostly they tell people to look for me.

So my point in telling you what is not possible is constructive - I'm trying to save you (and others chiming in) from wasting your time pursuing an effect that SM told you was possible despite the fact that it is not possible.

 


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