templargfx opened this issue on Nov 04, 2010 · 75 posts
Schecterman posted Fri, 05 November 2010 at 7:15 AM
Quote - you get spotty-ness in the corners because of the number of bounces requires for the light to be able to exit the corner, considering that its likely to have already bounced once or twice, because lights rarely points at corners :p
Well this is true but I was operating under the assumption that the bounce level was set high enough to avoid that. I was replying to bagginsbill, and I would assume he would have already taken that into account before saying "every corner has artifacts"
If it's simply a matter that photons get "stuck" in corners in Poser and that's that, then something obviously isn't right with how it's being calculated, because it's not typical behavior in other GI render engines to not be able to avoid it with options.
Anyway, I'm looking forward to seeing what you come up with!
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