zonkerman opened this issue on Nov 05, 2010 · 2 posts
zonkerman posted Sat, 06 November 2010 at 1:01 AM
Not sure it was the best solution but decided to make the camera linked to a small object that I move around the room. That seemed to reduce some of the problems I had earlier. At least this way its not as easy to mistakenly move one of the camera movement points.