JonnyLeeCreatureShop opened this issue on Nov 05, 2010 · 42 posts
Gareee posted Sun, 07 November 2010 at 7:25 PM
Actually I wasn't talking about newbies selling at all. I was talking about well known popular merchants that have been around for years.
A "good" selling item sells at least 300 units in its first month. Anything less is considered a failure.
I recall a new figure released by a very popular content creator that sold less then 100 units in 3 months. A year later, that figure was released for free, as the creator was just giving up on that specific product.
If you have 6 full time work weeks in a figure, (Not uncommon at all, when you consider morphs, textures, testing adjusting and promo images.) You have 240 work hours in it.
If you sell 300 units at say $20 each, you've made $3000 on that product, after the 50/50 split with the store.
Working it out hour wise, you are making $12.50 an hour. BUT if you end up not hitting with a winning figure, and end up selling 100 units, you end up making $4-$5 an hour, which is VERY common. If every other figure you create is NOT a high selling hit, you don't pay your house payment.. or electric bill. Or buy food.
So you end up having to do hit after hit in order to make a meager wage, and anything that does not hit, ends up killing you. Now split that profit a second time with someone else, and you can easily see the problem. There just isn't enough money made per item to be able to split, with both people making even a meager wage. You and up making more money working as a cashier at walmart, or at a fast food store clerk.
Keep in mind I've sold here, at the old Poser Pros, at Content Paradise, and at Daz. I have many MANY poser content creator freinds, and most are barely scraping by, or have thrown in the towel, and gone back to real life so they could make a living wage.
If you are doing this just in your spare time, it could take you 2-3 months easily to get a product into a store, and then end up with very little money-wise to show for that effort.
Way too many people take way too many things way too seriously.