Forum: Poser - OFFICIAL


Subject: Initializing DAZ Figures

Basis3D opened this issue on Nov 04, 2010 · 40 posts


WCSally posted Tue, 09 November 2010 at 10:52 PM

HBorre, I know, I am really new to the entire thing. I found the forum search, I will give it a try.

If these issues come up again and agian ... why are they not all together in one place?  Did Arcadia put up a new sticky?  I went through a couple of those stickies  last time here, and most of the links were very dead.  But if there is a new one .... great!!

I saw tutorial pages on SmithMicro also .. I have not plumbed those.

Sometimes people who have had a lot of experience give instructions which are very enlightening ... like when someone builds a tutorial with "intention" to show 3, 4 or 5 basic principles in one run through a project -- but does not say what they are, just leads you to discovery. --- We had such tuts for PSP many years back, and perhaps the tuts mentioned above will be similar.  I may invest in them, I may print out the manual as well.  (I am sort of a paper book person .. I am not sure why.)

 

I hope the shift key item works on other props and clothes in the scene (?if they are on free form tool?) ... that would be great! I keep having to close the file, which takes the Pose room away, and then I have to restart the program.  I mean the Pose Room  is "there" but it has no boundaries within it or tabs, as it does when you first open it.  If this is abnormal, let me know, I will Screencap it for you.

Gamma correction will be past tense as soon as I start again, thank you.

 

Dkal, thank you, too.  I do learn lots easier with tuts for some reason.  The one on Lynda.com could use an update.  But I think vendors now are supplying tuts with products ... which is wonderful.  I just have not read much, only done a few, and my basic instincts seem to be very wrong for using the interface ... but I will get past that.

 

Thanks gys, it is nice you are here. 

I will try not to be a pest, but if I get stuck, and search fails, I will bother you again ... ;-)