Forum: Poser - OFFICIAL


Subject: conforming morphs

ice-boy opened this issue on Nov 16, 2010 ยท 33 posts


lesbentley posted Wed, 17 November 2010 at 7:16 PM

I just got home after a long session in the pub, so am probaly not talking sense, but the main point that people seem to miss in super conforming is the figure number.

                   valueOpDeltaAdd
                                Figure
                                SomeActor
                                SomeChannel
                        deltaAddDelta 1.000000

The above is super conforming. valueOpDeltaAdd Figure 1 SomeActor:1 SomeChannel deltaAddDelta 1.000000

The above is not super conforming. The point is that, if you specify the figure number as "SomeActor:1", Poser respects the ":1", and slaves to the figure that uses that number! For super conforming you need to leave the figure number out of the code. If you do that, Poser will use the figure number of the figure that is selected at the time you load the conformer. "SomeActor:1" is absolute, and Poser respects the figure number, but you don't want that in a super conformer. It may work some times, but not all the time. You need to drop the figure number, so that Poser will use the figure number of the figure that is selected at the time you load the conformer.

The same applies when you are using a pose (pz2) file. You should always leave the fiure number out of the slaving code.