zonkerman opened this issue on Nov 19, 2010 ยท 12 posts
BionicRooster posted Sat, 20 November 2010 at 12:42 PM Forum Moderator
If you want to make clothes, I would start with dynamic while you are getting the hang of modeling. So you're not overwhelmed with all the stuff you have to learn at once. Learning the cloth room in Poser is a little easier than learning how to rig. I've started making dynamic clothes here recently, but my 1st outfit had some conforming elements. I spent a LOT of time just doing the rigging and fixing the "poke thru" issues when joints were bent. Some people may disagree with me, but as a "somewhat" noob myself, I would say start with some dynamic clothes to begin with, then once you get the hang of modeling and all that, then start the conforming. That is, unless you get the Obj2Cr2 program.
Poser 10
Octane Render
Wings 3D