LeBurns opened this issue on Aug 09, 2001 ยท 9 posts
thip posted Sat, 11 August 2001 at 2:28 AM
I'd go with 2D trees, as Kap suggests. You can make the trees you are already using into 2D trees by rendering them "standalone" and then doing a mask render. Apply both renders to a plane as color and trans, respectively, and you should have acceptable render times.