Forum: Poser - OFFICIAL


Subject: Dynamic cloth - the cloth room For Compleat Dummies

RobynsVeil opened this issue on Dec 03, 2010 · 409 posts


ima70 posted Tue, 07 December 2010 at 3:27 PM

Quote - > Quote - One thing I have noticed in working with dynamics... If you are making a true dynamic set, such as a loose gown/night gown such as in Daveso's render. etc.  triangles seem to drape better. This goes against the conforming clothing where quads seem to be the rule.

Yes, some of us tested this a few months back and they worked fine - actually better in some instances. I'm just waiting for the chorus of "Sacrilege! Blasphemy! Treason!!"

;o)

Laurie

 

Agree about triangles, because of this thread I've just done some test about this and the true is the cloth drapped better and smoother,.

 

aRtBee, I never use object vertex against cloth poligon or object poligons against cloth poligons, didn't give me good results, I simply use cloth self collision and the default setting for the rest (cloth vertex against object polygon)